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- UU UU FFFFFF OOOO EEEEEE DDDDD
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- UUUU FF OOOO EEEEEE DDDDD V1.0
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- Copyright © 1995 By Jan Lennartsson
-
- The first and maybe, only release.
-
-
- - Disclaimer
-
- UfoEd is Copyright © 1995 by Jan Lennartsson. All rights reserved.
- UfoEd may be freely distributed for non-commercial purposes only.
- The author assumes no responsibility or liability whatsoever. If the
- program crashes you're computer or something worse you're on you're own.
- The English in this document is probably not correct grammatically or
- spelling, so please do not flame me for it. ;)
-
- - Introduction:
-
- UfoEd is a saved game editor for the game Ufo The Enemy Unknown (X-Com).
- I only made Ufoed for my own use, to learn programming on the Amiga. I have
- not tested the program on another system so i don't know how it will
- perform on other configurations. There are some bugs that I'm aware of,
- but it works satisfying for my use. Therefore i will not make a new version
- if no one ells is interested.
-
- - Requirement:
-
- Amiga, Power Supply ;), Monitor (TV) ;), Amiga OS 2.04+,
- Ufo The Enemy Unknown, ASL and GadTools library.
-
- - Installing:
-
- Simply drag the icon to a drawer of you're own choice.
-
- - What UfoEd expects of you:
-
- To have a save game directory, that X-Com has created for you.
- To get that, start a New X-Com game, build a few bases (you only need
- to place the access lift) then save the game and exit.
-
- - Starting UfoEd:
-
- Start it from the Workbench, by simply double clicking on the UfoEd
- icon. You will then see a window with some disabled gadgets and a
- directory requester will appear. Select the directory were the save game
- files are placed.(UfoEd can only edit existing soldiers and bases, it
- can't create new ones for you.)
-
- - Gadgets:
-
- Soldier/Base - Switch between soldier and base editor.
- Found - Change the amount of money in the game.
- </> - Scrolls between the soldiers/bases.
- 'name' - Shows the soldiers/base name.
- Elit Soldiers - Flying suit + 110 in bravery and 180 in every thing else.
- Rank - Changes the rank of the soldier.
- Missions - Changes missions the soldier been on.
- Armour - Change the armour on the soldier.
- Kills - Change kills the soldier made.
- Time Unit - Changes how the soldier will act the turn.
- Stamina - Changes the Stamina of the soldier.
- Health - Changes the Health of the soldier.
- Bravery - Changes Bravery (I haven't figured this one out yet,
- so just set it to 0, and you will get 110 in bravery.)
- Reactions - Changes how fast he will react.
- Firing Accuracy - Changes his ability to shoot.
- Throwing Accuracy - Changes how far and good he will trow.
- Strength - Changes the Strength of the soldier.
- PSI Strength - Changes the PSI strength of the soldier.
- PSI Skill - Changes the PSI skill of the soldier.
- 'Store' - Changes the amount of the selected item in store.
- (UfoEd will not check if you have enough of free space)
- 'Base structure' - Lets you delete, edit the time to build or place a new
- building at the base.
-
- - Thanks to:
-
- Family and friends, Terje A. Barth and Hi-Soft for the HS-Pascal package.
-
- - Author:
-
- Jan Lennartsson
- Vårfruvägen 4
- 149 01 Nynäshamn
- Sweden
-
- E-mail: ebcjle@ebc.ericsson.se
-
- - Version History:
-
- 1.0: First and maybe, only release.
-
- Bugs: If you flip the soldier/base gadget to fast several times the
- program crashes. Doesn't return all memory reserved. Calculation
- of bravery does not work as it should (set it to 0 to get 110).
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